⦁ Traditional physics based pool game mechanics.

⦁ Levels consist of a ball, hole, and various obstacles in between.

⦁ Players have to judge power, aim, and timing to solve levels.

⦁ Obstacles include: walls (horizontal / vertical / diagonal / moving), spikes, breakable blocks, teleports, terrain that speeds up / slows down the ball, and a lock over the hole which disappears after bouncing the ball a set number of times as indicated by the number on each lock.

⦁ 50 levels.

⦁ Level select screen tracks performance of each level.

⦁ Save feature.

⦁ Made with GameMaker Studio 2.

⦁ Runs on Windows 

⦁ Solo developed.

Leave a comment

Log in with itch.io to leave a comment.